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Lost Temple. No Imports!

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A once so glorious temple, is doomed to forever sink into the tides of oblivion.
No Imports!!!
 

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Level 36
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Nov 24, 2007
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This is good work. But, if you add fog, it will look that much better. And if this is a playable terrain, then it is even better, but still, good work. Cant really point out anything else than the fog that is wrong, except, maybe the waterfall-river-thing should have some rocks on the sides of it, so it wouldnt look so... out of place. <.<
 
Level 34
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I thought you give constructive criticsm mr. moderator, but I may be wrong.

Looks very good, + rep for the good work. Add fog and it will be perfect, very thin green maybe :D.
After a year of giving helpful criticism, I think I'm entitled to comments like that. Also it was constructive, I let him know that the arch buildings have been used too much.
 
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Too many arches. I think it looks better when people try to make use of the other doodads that aren't arches or columns ;)

However, for once in a long time, the rockspam actually looks decent!

You need more fog on your screens...

Actually, his fog is very realistic. There isn't always fog in everything, you know. Look outside your window on a sunny day and you won't see much fog!

Here is an example of realistic fog on a somewhat sunny day, I picked this image because it shows the fog at 3 levels, foreground, midground and background. Since his terrain in this is mainly foreground and a bit of midground, it all looks fine to me.

high%20mountain%20vista.jpg
 
Level 34
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Too many arches. I think it looks better when people try to make use of the other doodads that aren't arches or columns ;)

However, for once in a long time, the rockspam actually looks decent!



Actually, his fog is very realistic. There isn't always fog in everything, you know. Look outside your window on a sunny day and you won't see much fog!

Here is an example of realistic fog on a somewhat sunny day, I picked this image because it shows the fog at 3 levels, foreground, midground and background. Since his terrain in this is mainly foreground and a bit of midground, it all looks fine to me.

high%20mountain%20vista.jpg
This is very true, but you could argue that with wc3, fog and over the top lighting just looks better. It Even makes the models look better by hiding the poor textures.
 
Level 28
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Yes Void you're right. The fog is ok. I think that I was thinking about something like background, or depth, but I wrote fog... Anyway, don't consider what I said, Thrikodius!

@Gilles: You're right too, sometimes I use fog to hide shitty skins, but I don't think it may apply for this case.
 
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