• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Attaching Geoset, to multiple bones in mangos?

Status
Not open for further replies.
Level 11
Joined
Apr 28, 2008
Messages
696
What programs do you use? Cause each is a little different from the rest. Best choice would be 3ds max. But sadly only version 4-5.x are supported by the blizzard art tools => easiest way to model. Give out some more information and I'm sure you'll find help.

Thy
 
Level 26
Joined
Jun 15, 2006
Messages
2,651
here is a small tutorial for you how to attach vertexes to bones in the vertex modifier:

attachment.php


Assign Vertex Group = attaching the vertex to the choosen Vertex Group
Vertex Group of Selection = It will show you to what Vertex Group/s your selected vertexes are connected
Select by Vertex Group = shows all vertices connected to a choosen Vertex Group
View Matrices = the first number is the Vertex Group, but the numbers after the ":" show to which bones the Vertex Group is connected
Add Matrix = if your geoset misses some vertex groups which are connected a bone/bones you can add them there
 

Attachments

  • addingbones.JPG
    addingbones.JPG
    59.6 KB · Views: 400
Last edited:
Status
Not open for further replies.
Top