- Joined
- Apr 12, 2009
- Messages
- 16
Hello! Alright so i need to make some triggers in GUI for win / loss. This is a multiplayer game. I'm totally lost when it comes to making triggers and i would appreciate some help.
Losing
When the player loses his hero abomination, i want the trigger too
-Remove / Kill all his units
-Play a little message that says they lost, etc.
-Set a variable for the winner
-Give him vision of the map
i only know how to make it set the variable and play the message, the other two i have no idea how to set up.
Winning
The last player will win when he is the last hero abomination alive!
-Check to see if the other 5 variables are set
-Play a win cinematic or something!
HELP WOULD BE GREATLY APPRECIATED, and ++ REP
!
Losing
When the player loses his hero abomination, i want the trigger too
-Remove / Kill all his units
-Play a little message that says they lost, etc.
-Set a variable for the winner
-Give him vision of the map
i only know how to make it set the variable and play the message, the other two i have no idea how to set up.
Winning
The last player will win when he is the last hero abomination alive!
-Check to see if the other 5 variables are set
-Play a win cinematic or something!
HELP WOULD BE GREATLY APPRECIATED, and ++ REP