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Why won't this tigger work

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Level 3
Joined
May 12, 2008
Messages
64
  • Untitled Trigger 007
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Random integer number between 1 and 4) Equal to 2) and (((Dying unit) has buff Disease) Equal to True)
    • Actions
      • Unit - Create 1 Zombie for Player 4 (Purple) at (Position of (Triggering unit)) facing Default building facing degrees
I have been trying to get it working for my map but it refuses to work. Im also kinda new to map making
 
Level 11
Joined
Nov 15, 2007
Messages
800
Open the Variable editor, create a new unit group variable. Create a new trigger so that when a unit is attacked/has a spell cast on it/whatever the event is that would normally trigger the disease buff, have it add them to the unit group.

Then create a new trigger that checks periodically, every .1 seconds or whatever, if every unit in the unit group has the Disease buff; if not, have it remove them from the unit group.

Then for your main trigger, make the condition = the unit is in the unit group, rather than has the disease buff.
 
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