- Joined
- Jan 26, 2007
- Messages
- 4,789
Hi,
Story leading to the problem:
I was creating my own system to show equipment in a multiboard (since I will only create the base items, the enhancing/enchanting will happen via triggers).
Since there aren't going to be real items that the hero carries, I need to add the description in several multiboards.
So I have tried creating a trigger that shows/hides multiboards when Esc is pressed.
Problem:
Now, the problem is that the current multiboard will hide, but the new multiboard won't show up.
This is the trigger:
I have added the text to see whether the command is given.
The message pops up, but the new multiboard won't show up.
If multiboard[1] is shown, MultiboardShown[1] will be set to true and [2] to false.
If I press ESC, Multiboard[1] will hide, but [2] won't show.
I don't have a lot of experience with changing between different multiboards.
Thanks in advance,
ap0calypse
Story leading to the problem:
I was creating my own system to show equipment in a multiboard (since I will only create the base items, the enhancing/enchanting will happen via triggers).
Since there aren't going to be real items that the hero carries, I need to add the description in several multiboards.
So I have tried creating a trigger that shows/hides multiboards when Esc is pressed.
Problem:
Now, the problem is that the current multiboard will hide, but the new multiboard won't show up.
This is the trigger:
-
Change Multiboard
-
Events
- Player - Player 1 (Red) skips a cinematic sequence
- Conditions
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- MultiboardShown[1] Equal to True
-
Then - Actions
- Game - Display to (All players) for 30.00 seconds the text: 1
- Multiboard - Minimize Multiboard[1]
- Multiboard - Hide all multiboards
- Wait 0.50 seconds
- Multiboard - Show Multiboard[2]
- Multiboard - Minimize Multiboard[2]
- Set MultiboardShown[1] = False
- Set MultiboardShown[2] = True
- Skip remaining actions
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- MultiboardShown[2] Equal to True
-
Then - Actions
- Game - Display to (All players) for 30.00 seconds the text: 2
- Multiboard - Minimize Multiboard[2]
- Multiboard - Hide all multiboards
- Wait 0.50 seconds
- Multiboard - Show Multiboard[1]
- Multiboard - Minimize Multiboard[1]
- Set MultiboardShown[1] = True
- Set MultiboardShown[2] = False
- Skip remaining actions
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events
The message pops up, but the new multiboard won't show up.
- Multiboard 1 and 2 have been set to different multiboards (I am sure of this)
- MultiboardShown[1] is initially set to true, MultiboardShown[2] to false.
- The wait-action is set because I wanted to make sure the hide doesn't override the show multiboard-action.
- It's for a single-player map, so I only need Red's event.
If multiboard[1] is shown, MultiboardShown[1] will be set to true and [2] to false.
If I press ESC, Multiboard[1] will hide, but [2] won't show.
I don't have a lot of experience with changing between different multiboards.
Thanks in advance,
ap0calypse