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unit pitch angle

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I've watched some videos on youtube regarding a typical hero battle area skill. It's a variant of dbz's skillset "came hame wave" in which the art model "hero revival/level up" is oriented to the ground. how do I use is for a dummy unit like i want the unit to be lying down on the ground like: peasant/unit is taking a nap?
 
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I've watched some videos on youtube regarding a typical hero battle area skill. It's a variant of dbz's skillset "came hame wave" in which the art model "hero revival/level up" is oriented to the ground. how do I use is for a dummy unit like i want the unit to be lying down on the ground like: peasant/unit is taking a nap?

you mean like this ?
 

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yes dood!!! but iplan use some abilities model for dummy units like "item illusions art" could you give me the full specifics for that. :D tnx in advance
 
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in the object editor, choose the dummy and set it's "Art - Maximum Pitch Angle" (the pink one) to -90.00 as shown in the picture i attach. you need to hold shift and then double click the field to insert negative values.

or you want something else ?
 

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I got dood tnx :D, one more thing. What does the roll angle do? is it like the barrel roll move on aircraft? tried some values but it only rotated the model according to ground.
 
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