Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
This Model was ported from World of Warcraft. It features Umbrelskul the final boss from Azure Vault Raid.
"Millennia ago, Umbrelskul unwittingly meddled with raw arcane power. Riddled with crystalline growths, he was taken to the Azure Vault until a cure could be found. Sadly, the Vault was sealed away before the research was completed, leaving Umbrelskul sleeping in stasis... until now."
The Models and their textures have been optimized
Renamed animations correctly
Normal = Ground / Alternate = Flying
To have him use flying animations instead you need to do the following:
In the Unit Editor search for Art - Required Animation Names and add a new String that's named Alternate
The final version should read: Art Required Animation Names Alternate
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