Sure:
1. Create a Plane facing towards
2. Create a new material with a fitting texture for example "GreenGlow.blp"
3. Assign the plane to that material
4. Create a bone at the position of the plane
5. Attach ONLY the plane to that bone
6. Export the model
7. Open it in Magos
8. Go to Material Manager and open the Material of the plane
9. Choose the filter mode "Additive"
10. Go to Node Manager and find the bone of the plane
11. RightClick it, choose Edit Node
12. Tick "Billboarded"
13. Look at the stand animation for the result
That was all, I hope it helped you.