Hmmm.... You basically want it so that when this person uses his death form, no one knows who the player is keeping his other units "safe".
What I would suggest is that when your unit is in "death form" you give ownership to "player 12" of the unit, and you give unit sharing from player 12 to the person that triggered it. This would make sure that no one knows who the person in death form is.
Hope it helps!
Could I get some specific triggers, I tried the same concept but it wasn't functioning. please
edit: my trigger wasvice versa for going back to human form.
- Events- A unit begins casting an ability.
- Conditions-
- Actions- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Owner of (Casting unit)) Equal to (Player(killer))
- (Unit-type of (Casting unit)) Equal to |cffFFFF00Human|r
- (Ability being cast) Equal to Death Form
- Then - Actions
- Unit - Change ownership of (Casting unit) to Player 12 (Brown) and Change color
- Else - Actions
- Do nothing