- Joined
- Jul 6, 2009
- Messages
- 1,885
So i thought of using Timer32 for a spell, but something bothers me. There's a global integer - Tick, that can be used as a counter. What bothers me is that Tick is increasing all the time, it's never decreased. Wouldn't it be better, when there are no instance running, to set Tick to 0? Couldn't a permanently increasing integer hit some limit? Even if it couldn't, i don't think it's efficient to operate with large integer since Tick would become large after a bit of time.