Kusanagi Kuro
Hosted Project: SC
- Joined
- Mar 11, 2012
- Messages
- 708
Hello everyone. I have just created a new spell. It seems very simple but I dont know why the trigger doesnt work. The dummy is created but doesnt cast the spell.
Here is the trigger:
+It is based on Shockwave
+Its target is Ground and Structure
+Max distance: 800/900/1000, Cast range 99999, manacost 0, cd 0, damage 75/100/125, maximum damage dealt is 0 (somebody told me that setting it to 0 meaning no damage limit),
Can anyone help me plz?
Here is the trigger:
-
Hurricane
-
Events
- Unit - A unit Starts the effect of an ability
-
Conditions
- (Ability being cast) Equal to Hurricane
-
Actions
- Set tempPoint = (Position of (Triggering unit))
- Set H_Lvls = (Level of Hurricane for (Triggering unit))
-
For each (Integer H_Integer) from 1 to 36, do (Actions)
-
Loop - Actions
- Set H_Angle = (10.00 x (Real(H_Integer)))
- Set H_CastPoint = (tempPoint offset by 300.00 towards H_Angle degrees)
- Unit - Create 1 Dummy2 for (Owner of (Triggering unit)) at tempPoint facing Default building facing degrees
- Unit - Add Hurricane (Dummy) to (Last created unit)
- Unit - Set level of Hurricane (Dummy) for (Last created unit) to H_Lvls
- Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave H_CastPoint
- Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
- Custom script: call RemoveLocation(udg_H_CastPoint)
-
Loop - Actions
- Custom script: call RemoveLocation(udg_tempPoint)
-
Events
+It is based on Shockwave
+Its target is Ground and Structure
+Max distance: 800/900/1000, Cast range 99999, manacost 0, cd 0, damage 75/100/125, maximum damage dealt is 0 (somebody told me that setting it to 0 meaning no damage limit),
Can anyone help me plz?