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T-map request for hero suggestion

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Aug 18, 2008
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T-map request for hero suggestion (map template is done)

Hey =)
1st thread here..
Alright, I got a hero suggestion at the official dota forum with the Tauren Chieftain model, and I would really love to have a t-map attatched to the suggestion. It's gonna enter the From Model to Hero contest, and credits for the T-map is yours =)
The template is done, you'd only need to add this hero's codes ect bla bla.
This is the hero suggestion:
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Bulldaoza, the Titan


picer8.jpg
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Starting note:

I ask you to please consider the concept and not the numbers.

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Summon Bulldaoza

taureniconan0.jpg


Story: pending.

Affiliation: Sentinel.
Model: Tauren Chieftain.
Voice: Tauren Chieftain.
Melee Hero
Move Speed: 295.

Strength: 24 + 3.2

Agility: 16 + 1.6

Intelligence: 14 + 1.5


Learns Rolling stones, Minotaur crush, Hold grudge and Titan's arena.
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Introduction:

Big earth minotaur creature + collision themed. I am quite lost on numbers that concern size, so this is mainly about the hero idea (as it should be most of the times). This model increases his size, but not his collision size, like bloodlust. His skills are affected by that growth. It is codeable, already checked.
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Skill Set:

skillsetbulldaozafinalcv0.jpg
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Hero Abilities:

rollingstonesbn0.jpg


Rolling stones

Active
Harassing skill, multi-target random. Stuns.

Bulldaoza strikes the ground, hurling three large boulders that will roll towards his enemies. They will damage and stun for 1 second for every collision they make while running over them. The boulders will bounce back when hitting walls, and if it collides with Bulldaoza, he will send it back at a random enemy.

Level 1- 40 damage per hit, doesn't ricochet.
Level 2- 80 damage per hit, 1 ricochet.
Level 3- 120 damage per hit, 2 ricochet.
Level 4- 160 damage per hit, 3 ricochet.

Cooldown: 16 secs.
Manacost: 75/90/105/120.
Casting time: Attack animation.
Damage type: Physical.

Casting this skill: click on target (enemy, spot, any). Three boulders are tossed and roll towards specific spot. These boulders are able to ricochet after hitting walls or trees or buildings (any unpassable terrain), and will be sent towards a random enemy target available in radius when colliding. Boulders disappear after reaching cap of ricochets or running X units. They're like half meteor's size.
Only one boulder will reach the specified spot, the other 2 are cast in random directions (big error angle, so it's impossible to hit more than 2 boulders at once even at closest range).

Animation: Bulldaoza does an animation attack to the ground with a big impact and the boulders are hurled forward.


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crushch3.jpg


Minotaur crush

Active
Harassing ganking skill. Slows self and enemies.

Bulldaoza surprises his enemies in battle with a very powerful bounce, crushing enemies found below him like flies. Deals bonus damage according to his size. Slows enemy units by 40% for 4 seconds and self for 1 second.

Level 1- 50 base damage, 350 cast range.
Level 2- 100 base damage, 500 cast range.
Level 3- 150 base damage, 650 cast range.
Level 4- 200 base damage, 800 cast range.

Cooldown: 18.
Manacost: 75/90/105/120.
Area of Effect: 280.

Casting this skill: Bulldaoza performs a big leap to target area. Upon landing, deals damage + bonus damage based on his size and slows enemies by 40% for 4 secs and self for 1 secs. Bonus damage numbers: Lv 1, +2 damage/additional size. Lv 2, +4. Lv 3, +6. Lv 4, +8. Level 4 max damage is 360.

Animation: leap-like toss+powerful stomp on landing+earth depression like split earth.



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overzealousspiritvp8.gif


Hold grudge

Passive
Auto self-buffing passive skill. Increases size.

Bulldaoza enrages whenever he has the sight of an enemy charging against him or his allies. His fury grows along with his size, providing the Titan incredible power. Every size increase will add bonuses to his fighting skills due to his inertia, increasing movement by 2% and damage by 5%.

Level 1- Every 4 hostile actions increase size by 1.
Level 2- Every 3 hostile actions increase size by 1.
Level 3- Every 2 hostile actions increase size by 1.
Level 4- Every 1 hostile action increase size by 1.

Cooldown: None.
Manacost: None.
Area of Effect: 1200 units around self.

Mechanics: whenever an enemy hero performs an attack or casts a skill, Bulldaoza grows his model scale improving his skills according to level. Cap is 18 triggers. Each trigger lasts 24 secs. Caps at 36% bonus MS and 90% damage.

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Ultimate

Titan's Arena

Active
Harassing and trapping skill. Knockback.

madnesschargewj2.jpg

Size does matter. By lifting himself in the air and impacting to the ground, Bulldaoza creates an impervious arena where he is dominant. The impact heavily damages enemies found in the AoE. Damage is greater the greater Bulldaoza is and the closer enemies are to landing spot. Only Bulldaoza may destroy a wall if he chooses to, in order to save trapped allies.

Level 1- 275 base damage. Lasts 5 seconds.
Level 2- 325 base damage. Lasts 6 seconds.
Level 3- 375 base damage. Lasts 7 seconds.

Cooldown: 120 secs.
Manacost: 175/200/225.
Casting time: 1 second.
Duration: 5/6/7 secs.
Area of Effect: 600 radius around self for arena. Damage is reduced by 10% every 100 units away from Bulldaoza.
Casting range: Self position. It's not a blink, it's like Levi's ult.

Mechanics: Bulldaoza jumps vertically, dealing damage upon landing. Raises big unpassable stone walls all around Bulldaoza, preventing units within area to leave. Bulldaoza can attack the wall (only Bulldaoza can) in order to create a door for allies to escape. Destroys wall in 1 hit. It would work like crates from campaign, press A and click on wall to attack it. Rolling boulders ricochet on the walls. Bonus damage: at level 1, +5 damage per size added. At level 2, +10. At level 3, +15.

Animation: jumps and lands (powerful stomp upon landing), creating a circular wave (like a water drop on a puddle) on floor that at 600 range bursts into big thick stone walls like the objects from Barrens (sort of like fissure, but objects are bigger, unleapable, can't fly over either. I was thinking about can't even blink out.).



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The Synergy Stuff

Skills:
Rolling stones + Titan's arena = crazy arena with big boulders rolling everywhere, damaging and stunning
Rolling stones + Minotaur crush = get next to your enemies and cast Rolling stones at nearest proximity to increase accuracy. Slow=harder to dodge boulders.
Minotaur crush + Titan's arena = great escaping combo, and great damaging and trapping combo.
Hold grudge increases everything but Rolling stones, and makes him a tank as enemies will focus fire on him for the high ms and damage.

??WHO NEVER PLAYED A GAME WHERE THERE'S A NASTY MINOTAUR THAT JUMPS INTO BATTLE, USUALLY IN AN ARENA?? \o/ WE DESERVE ONE \o/

Hero synergy:
Bloodlust=bigger size ^^
Item synergy:
Bkb=bigger size ^^
 
Last edited:
Level 1
Joined
Aug 18, 2008
Messages
4
Volunteers to make a test-map for this hero =)

By the way I already have the map template. You'd only need to add the unit.
 
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