I made the shop buildings and I have a little problem. When I enter the game it sounds like I'm upgrading for 2 seconds and then the sound disappears. What could it be?
These are the only triggers I have linked to the buildings. The problem is that I have tested them without them and it still sounds.
These are the only triggers I have linked to the buildings. The problem is that I have tested them without them and it still sounds.
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Animation Shop SelectShow
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Events
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Player - Player 1 (Red) Selects a unit
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Player - Player 2 (Blue) Selects a unit
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Player - Player 3 (Teal) Selects a unit
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Player - Player 4 (Purple) Selects a unit
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Player - Player 5 (Yellow) Selects a unit
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Player - Player 6 (Orange) Selects a unit
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Conditions
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Or - Any (Conditions) are true
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Conditions
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(Triggering unit) Equal to Castle (Tank) 0118 <gen>
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(Triggering unit) Equal to Altar of Kings (Tank) 0014 <gen>
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(Triggering unit) Equal to Workshop (Tank) 0000 <gen>
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(Triggering unit) Equal to Town Hall (Tank) 0044 <gen>
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(Triggering unit) Equal to Blacksmith (Tank) 0045 <gen>
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(Triggering unit) Equal to Lumber Mill (Tank) 0035 <gen>
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(Triggering unit) Equal to Spirit Lodge (Warrior) 0034 <gen>
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(Triggering unit) Equal to War Mill (Warrior) 0029 <gen>
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(Triggering unit) Equal to Stronghold (Warrior) 0016 <gen>
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(Triggering unit) Equal to Fortress (Warrior) 0011 <gen>
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(Triggering unit) Equal to Altar of Storms (Warrior) 0012 <gen>
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(Triggering unit) Equal to Tauren Totem (Warrior) 0026 <gen>
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(Triggering unit) Equal to Necropolis (Mage) 0046 <gen>
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(Triggering unit) Equal to Temple of the Damned (Mage) 0042 <gen>
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(Triggering unit) Equal to Crypt (Mage) 0031 <gen>
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(Triggering unit) Equal to Slaughterhouse (Mage) 0049 <gen>
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(Triggering unit) Equal to Altar of Darkness (Mage) 0058 <gen>
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(Triggering unit) Equal to Black Citadel (Mage) 0057 <gen>
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(Triggering unit) Equal to Chimaera Roost (Hunter) 0055 <gen>
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(Triggering unit) Equal to Altar of Elders (Hunter) 0043 <gen>
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(Triggering unit) Equal to Tree of Eternity (Hunter) 0015 <gen>
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(Triggering unit) Equal to Tree of Life (Hunter) 0048 <gen>
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(Triggering unit) Equal to Ancient of War (Hunter) 0051 <gen>
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(Triggering unit) Equal to Ancient of Lore (Hunter) 0054 <gen>
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Actions
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Animation - Play (Triggering unit)'s stand work animation
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Animation Shop DeSelectShow
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Events
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Player - Player 1 (Red) Deselects a unit
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Player - Player 2 (Blue) Deselects a unit
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Player - Player 3 (Teal) Deselects a unit
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Player - Player 4 (Purple) Deselects a unit
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Player - Player 5 (Yellow) Deselects a unit
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Player - Player 6 (Orange) Deselects a unit
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Conditions
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Or - Any (Conditions) are true
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Conditions
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(Triggering unit) Equal to Castle (Tank) 0118 <gen>
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(Triggering unit) Equal to Altar of Kings (Tank) 0014 <gen>
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(Triggering unit) Equal to Workshop (Tank) 0000 <gen>
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(Triggering unit) Equal to Town Hall (Tank) 0044 <gen>
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(Triggering unit) Equal to Blacksmith (Tank) 0045 <gen>
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(Triggering unit) Equal to Lumber Mill (Tank) 0035 <gen>
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(Triggering unit) Equal to Spirit Lodge (Warrior) 0034 <gen>
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(Triggering unit) Equal to War Mill (Warrior) 0029 <gen>
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(Triggering unit) Equal to Stronghold (Warrior) 0016 <gen>
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(Triggering unit) Equal to Fortress (Warrior) 0011 <gen>
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(Triggering unit) Equal to Altar of Storms (Warrior) 0012 <gen>
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(Triggering unit) Equal to Tauren Totem (Warrior) 0026 <gen>
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(Triggering unit) Equal to Necropolis (Mage) 0046 <gen>
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(Triggering unit) Equal to Temple of the Damned (Mage) 0042 <gen>
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(Triggering unit) Equal to Crypt (Mage) 0031 <gen>
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(Triggering unit) Equal to Slaughterhouse (Mage) 0049 <gen>
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(Triggering unit) Equal to Altar of Darkness (Mage) 0058 <gen>
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(Triggering unit) Equal to Black Citadel (Mage) 0057 <gen>
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(Triggering unit) Equal to Chimaera Roost (Hunter) 0055 <gen>
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(Triggering unit) Equal to Altar of Elders (Hunter) 0043 <gen>
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(Triggering unit) Equal to Tree of Eternity (Hunter) 0015 <gen>
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(Triggering unit) Equal to Tree of Life (Hunter) 0048 <gen>
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(Triggering unit) Equal to Ancient of War (Hunter) 0051 <gen>
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(Triggering unit) Equal to Ancient of Lore (Hunter) 0054 <gen>
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Actions
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Animation - Play (Triggering unit)'s stand alternate animation
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