Moderator
M
Moderator
00:22, 12th Jan 2011
anarchianbedlam: the gaps in the joints are pretty obvious and shouldnt be there for a fleshy unit. The birth animation doesnt make sense for a goblin (climbing out of the ground). The walk animation doesnt quite work either, he's limping and dragging his feet. Part of the mesh are oddly shaped, the flat back/box/angular chest and upper arms.
needs work, Rejected until updated
anarchianbedlam: the gaps in the joints are pretty obvious and shouldnt be there for a fleshy unit. The birth animation doesnt make sense for a goblin (climbing out of the ground). The walk animation doesnt quite work either, he's limping and dragging his feet. Part of the mesh are oddly shaped, the flat back/box/angular chest and upper arms.
needs work, Rejected until updated