- Joined
- May 6, 2007
- Messages
- 87
I figured that I might as well post here. Anyway, this is what I need:
I'm looking for a terrainer or two for a newer map of mine. It will be an avp-esque map, where contact with an outpost on a planet has been lost. A group of marines (7 players) are dispatched to the planet to discover what has happened. You folks know how it goes - apparently the outpost dug up some ruins, etc. The marines enter the ruins with the sole objective of discovering what happened to everyone. Eventually all they want to do is get out alive.
Anyway, I'm currently looking for a number of things:
- A passage through two mountains/large hills, where the dropshop with the marines will enter the atmosphere through (a relatively small area).
- The city/outpost itself, with the enterance to the ruins located opposite of where the marines land. (Large, desolate area - no people anywhere. There should be some signs of battle, etc. There should be some places where the marines can be ambushed by enemies rather easily, but nothing overly obvious.)
- The ruins (very large area, spanning most of the map. Signs of battle and age. It must appear to be mysterious, and must contain many hidden traps and obstacles).
The details that you just read are just scratching the surface, so if you have any questions for me, feel free to ask.
The map, when its done, will sport a custom interface, spells, icons, etc. It is going to be a pretty large project.
The map will be of the size 'huge'. Thanks for reading up to this point. If you're interested, please either PM me or post here (preferably with what you want to work on and some small sample of what you can do).
I'm looking for a terrainer or two for a newer map of mine. It will be an avp-esque map, where contact with an outpost on a planet has been lost. A group of marines (7 players) are dispatched to the planet to discover what has happened. You folks know how it goes - apparently the outpost dug up some ruins, etc. The marines enter the ruins with the sole objective of discovering what happened to everyone. Eventually all they want to do is get out alive.
Anyway, I'm currently looking for a number of things:
- A passage through two mountains/large hills, where the dropshop with the marines will enter the atmosphere through (a relatively small area).
- The city/outpost itself, with the enterance to the ruins located opposite of where the marines land. (Large, desolate area - no people anywhere. There should be some signs of battle, etc. There should be some places where the marines can be ambushed by enemies rather easily, but nothing overly obvious.)
- The ruins (very large area, spanning most of the map. Signs of battle and age. It must appear to be mysterious, and must contain many hidden traps and obstacles).
The details that you just read are just scratching the surface, so if you have any questions for me, feel free to ask.
The map, when its done, will sport a custom interface, spells, icons, etc. It is going to be a pretty large project.
The map will be of the size 'huge'. Thanks for reading up to this point. If you're interested, please either PM me or post here (preferably with what you want to work on and some small sample of what you can do).