- Joined
- Jul 3, 2006
- Messages
- 102
There must be tons of solutions for this already, but I am going for a very simple version.
I want a selectable "hero" or "unit" that will have a bag icon and will contain a few spells and will be able to hold some items for the actual hero.
Hero works nice because there is an icon right underneath the hero icon, which is what I'm going for.
I do not have space in the hero's UI to add an "open backpack" ability.
So far I have:
1) Created a hero with invalid model, no vision and no attack. The issue is that when selected, it shows hero stats and whatnot and it also gets xp from dying mobs.
2) When selected, the selection circle shows underneath which I would prefer not to.
Any pointers to the best practises for such kind of backpack?
I want a selectable "hero" or "unit" that will have a bag icon and will contain a few spells and will be able to hold some items for the actual hero.
Hero works nice because there is an icon right underneath the hero icon, which is what I'm going for.
I do not have space in the hero's UI to add an "open backpack" ability.
So far I have:
1) Created a hero with invalid model, no vision and no attack. The issue is that when selected, it shows hero stats and whatnot and it also gets xp from dying mobs.
2) When selected, the selection circle shows underneath which I would prefer not to.
Any pointers to the best practises for such kind of backpack?

