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*sigh* spells behaving TOTALLY random.

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Level 9
Joined
Jan 14, 2008
Messages
366
i wonder why world editor is such an instable piece of shit. its really annoying

so heres the issue:

my spell, wich is basically shockwave, fires exactly towards "6 o clock" of the casters position. no matter where you target it, the unit faces the target, cast animation displays, but the shockwave itself fires exactly in a straight line towards the south of the map from where the caster is standing.

REALLY fucked up shit. especially since i didnt change anything.
its the same fucking map as yesterday, just with a couple of new doodads.
and yesterday everything worked fine.

*sigh*

its stuff like this that makes me quit mapping...

if anyone can give intelligent input, im dying to hear it.
thanks in advance.
 
Level 9
Joined
Jan 14, 2008
Messages
366
theres no triggers T____T

its just tauren chieftains shockwave 8( creating the ability again didnt do anything.
and my weu seems to work properly.

sigh 8( 8( 8( gonna have to reinstall it i guess
 
Level 21
Joined
Aug 9, 2006
Messages
2,384
It is your WEU, it can fuck up every map, it may crapped the .j file of your map, the problem is, WEU injects a "not-up-to-date" .j file in the map if you use advanced triggers or any feature beside size of the map and tile set stuff. A un-updated .j file can corrupt maps etc.

If you are unlucky, it can destroy your whole triggers or mechanics in the world editor.

WEU destroyed 3 of my big projects, after that I quitted using that bullsh*t.
 
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