Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
If you want all allies of player 1 to get the upgrade:
Upgrade
Events
Unit - A unit Finishes an upgrade
Conditions
(Researched tech-type) Equal to Your Upgrade
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
For each (Integer A) from 2 to 12, do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Owner of (Triggering unit)) is an ally of (Player((Integer A)))) Equal to True
Then - Actions
Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for (Owner of (Triggering unit))) for (Player((Integer A)))
Else - Actions
Just player 11, if they are allies:
Upgrade
Events
Unit - A unit Finishes an upgrade
Conditions
(Researched tech-type) Equal to Your Upgrade
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Owner of (Triggering unit)) is an ally of Player 11 (Dark Green)) Equal to True
Then - Actions
Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for (Owner of (Triggering unit))) for Player 11 (Dark Green)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.