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Selection Box help.

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Level 3
Joined
Jul 17, 2005
Messages
36
I need help with fixing my trigger for a menu box that lets u pick a hero. here the trigger
Code:
 Events 
          -Map initialization

Actions
      -Dialog - Change the title of Select to "Select a Hero"
      -Dialog - Create a dialog button for Slect labelled "Warrior"
      Set Warrior = (Last created Dialog Button)

to spawn hero
Code:
Events
         -Dialog - a dialog button is click for Select

Conditions
     -(clicked dialog buton) Equal to Warrior

Actions
      - Unit Create 1 Warrior for (tirggering player) at (center of Spawn <gen>) facing Default building facing degrees
      -Dialog - Hide Select for (triggering player)

My porblem is the Menu wont even poped up.
 
Level 16
Joined
Oct 30, 2004
Messages
1,277
First of all, and this is coming from my memory banks, i think it reads that u cant show dialog at map inizilation. So, a simple solution, change the even to for excample "time - elapsed time is 1.00 seconds". Second of all, i dont see that u have an action that it shows the dialog to someone. Make the actions "dialog - show "select a hero" for player1". Those were what u have to do in the first trigger u had. The second trigger, There is no "triggering player", so you will have to specify the triggers for each player. And u dont need to hide the dialog. I think this sums up ur biggest problems, im sure u can figure it out.
 
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