Is there an easy way to make a cam effect multiple players without repeating the line and changing the player number for every player?
EDIT: I've already added all players to the player group before this trigger runs.
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startingcameffects
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Events
- Map initialization
- Conditions
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Actions
- Wait 0.30 seconds
- Game - Disable selection and deselection functionality (Disable selection circles)
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Player Group - Pick every player in playergroupforcams and do (Actions)
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Loop - Actions
- Camera - Apply closeup <gen> for (Picked player) over 0.00 seconds
- Camera - Lock camera target for (Picked player) to Peasant 0000 <gen>, offset by (0.00, 0.00) using Default rotation
- Camera - Shake the camera for (Picked player) with magnitude 5.00
- Game - Display to (All players) the text: AAAHHH!!! WHATS HAP...
- Wait 3.00 seconds
- Camera - Shake the camera for (Picked player) with magnitude 50.00
- Game - Display to (All players) the text: WTF?!?!?
- Wait 5.00 seconds
- Camera - Shake the camera for (Picked player) with magnitude 5.00
- Wait 2.00 seconds
- Camera - Stop swaying/shaking the camera for (Picked player)
- Game - Display to (All players) the text: Ahhh thats better!
- Wait 1.00 seconds
- Game - Enable selection and deselection functionality (Enable selection circles)
- Camera - Apply revivepoint <gen> for (Picked player) over 4.00 seconds
- Game - Display to (All players) the text: Welcome. Explore my...
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Loop - Actions
- Game - Enable selection and deselection functionality (Enable selection circles)
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Events
EDIT: I've already added all players to the player group before this trigger runs.