Is there an easy way to make a cam effect multiple players without repeating the line and changing the player number for every player?
EDIT: I've already added all players to the player group before this trigger runs.
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startingcameffects
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Events
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Map initialization
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Conditions
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Actions
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Wait 0.30 seconds
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Game - Disable selection and deselection functionality (Disable selection circles)
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Player Group - Pick every player in playergroupforcams and do (Actions)
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Loop - Actions
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Camera - Apply closeup <gen> for (Picked player) over 0.00 seconds
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Camera - Lock camera target for (Picked player) to Peasant 0000 <gen>, offset by (0.00, 0.00) using Default rotation
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Camera - Shake the camera for (Picked player) with magnitude 5.00
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Game - Display to (All players) the text: AAAHHH!!! WHATS HAP...
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Wait 3.00 seconds
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Camera - Shake the camera for (Picked player) with magnitude 50.00
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Game - Display to (All players) the text: WTF?!?!?
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Wait 5.00 seconds
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Camera - Shake the camera for (Picked player) with magnitude 5.00
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Wait 2.00 seconds
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Camera - Stop swaying/shaking the camera for (Picked player)
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Game - Display to (All players) the text: Ahhh thats better!
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Wait 1.00 seconds
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Game - Enable selection and deselection functionality (Enable selection circles)
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Camera - Apply revivepoint <gen> for (Picked player) over 4.00 seconds
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Game - Display to (All players) the text: Welcome. Explore my...
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Game - Enable selection and deselection functionality (Enable selection circles)
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EDIT: I've already added all players to the player group before this trigger runs.

