request for knowledge

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Easy
go the WE. open the custom units pallete thingy.
start out by taking any hero unit.
then go to art, and change the model file to the unit u want it to be.
and presto you have a footman w/ demon hunter stats:)
 
Dennis is 100% correct in this, there is no way short of going into JASS and spending several hours to even begin to really simulate a hero. BEst thing is indeed to just use a hero, copy it, reclassify it, then edit it as much as you need to in order to recieve the desired results.
 
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