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[Solved] Replacing Units to Buildings

Discussion in 'Triggers & Scripts' started by Nemitri, Jun 16, 2011.

  1. Nemitri

    Nemitri

    Joined:
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    Greetings, I'm working on a map, a tower defense to be more precise, and I want to give all players 36 hero spawners at certain locations depending on the race that the player picks, but the world editor only lets me add like 600 structures, no biggie, I decided to trigger it then...

    I placed a dummy unit on the spot where I want my spawner and then used this:

    • Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Spawner Dummy) and do (Actions)
      • Loop - Actions
        • Unit - Replace (Picked unit) with a Iron Clan House (Spawns Iron Clan Heroes) using The old unit's relative life and mana


    Problem is it only replaces 2! units with structures, what am I doing wrong!?

    Thanks in advance.

    Never Mind, I found out what It was, silly me
     
    Last edited by a moderator: Jun 17, 2011