Im making a local upgrade system (eg. each time a Grunt is upgraded, it gains +20% max hp of the base number).
Is there an easy solution to retrieve the base hp of a unit type? (as opposed to a specific unit)
The sensible way to do this is to index the (life bonus per upgrade) for each unit type and refer from there, but Id like to know if there are other methods.
Is there an easy solution to retrieve the base hp of a unit type? (as opposed to a specific unit)
The sensible way to do this is to index the (life bonus per upgrade) for each unit type and refer from there, but Id like to know if there are other methods.