- Joined
- Jun 25, 2009
- Messages
- 20
So, I tried looking for this problem in the forums, and I found this: http://www.hiveworkshop.com/forums/world-editor-help-zone-98/random-unit-spawn-191988/
But it didn't provide much help, probably because I'm a total derp at triggers. I don't know where they were getting the "Set RandomUnit[1] = Footman" action. I tried doing it myself with a hashtable... that didn't work. So, if I could get an "Explain to me like I'm 5" kind of tutorial, it'd be really appreciated. Hell, even just a little bit of help would be awesome.
The premise behind this, if anyone is wondering, is a Soul Eater. He kills a unit, the unit drops one of 3 random souls, each with their own benefit, when he kills the soul (its a unit, mostly because if it was an item, someone else could pick it up) he is instantly given an item, that is consumed on being picked up, and he gets the benefit.
But it didn't provide much help, probably because I'm a total derp at triggers. I don't know where they were getting the "Set RandomUnit[1] = Footman" action. I tried doing it myself with a hashtable... that didn't work. So, if I could get an "Explain to me like I'm 5" kind of tutorial, it'd be really appreciated. Hell, even just a little bit of help would be awesome.
The premise behind this, if anyone is wondering, is a Soul Eater. He kills a unit, the unit drops one of 3 random souls, each with their own benefit, when he kills the soul (its a unit, mostly because if it was an item, someone else could pick it up) he is instantly given an item, that is consumed on being picked up, and he gets the benefit.