• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

Problems With Adding weapons

Status
Not open for further replies.

Deleted member 157129

D

Deleted member 157129

Well, this is the wrong section for this, but anyway.. sounds to me like the attachment model doesn't have the suitable attachment points for two-handed wielding. Either that or you're using the wrong attachment point on Arthas. I wouldn't know which one to use, though. Oh, also, as I can't remember of the bat whether or not the human Arthas model wields his hammer like he wields Frostmourne in his undead counterpart, I just wanted to inform you that the model you attach the weapon to will still only use it's own animations. If Arthas doesn't have animations to use both hands, he won't use two hands just because you attach a two-handed weapon. Just saying.
 
Status
Not open for further replies.
Top