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Problem with Wander

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Level 8
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Dec 29, 2006
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359
I gave all the units in my ORPG the Wander ability to make it look more ORPGey. Problem is, some of them wander, others dont, but they are all based off of neutral hostile units and they all have the wander ability.
 
Level 4
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Jan 2, 2008
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Post the data of a unit that the wandering works, and the data of one that doesn't, we could try to help you there.
 
Level 8
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359
First unit doesnt wander, the other does, but they both have the wander ability
 

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Level 5
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Jul 11, 2007
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152
Change the classification of the units to something besides neutral hostile and try again. Check your triggers to make sure they aren't changing the movement of those units too.

Just a note that in a big map like an ORPG a lot of units wandering could cause lag problems.
 
Level 4
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Sep 19, 2007
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78
i really cant see why they dont both wander if they both have the ability ill look into it,

also maddawgs comment of that lots of units wandering could cause lag all depends really, if they somehow all wander at the exact same time it will most likely cause a spike but if they just go about it randomly it shouldnt be to bad as its just movement and doesnt involve triggers or any advanced game commands.

Tested it out i went over everything and i cant find why they wouldnt wander cause all mine did, i gave 20 units wander all had different specs and they all wandered, make sure its an ordinary ability though and not a default active cause a few had that and they didnt wander
 
Level 12
Joined
Mar 16, 2006
Messages
992
i really cant see why they dont both wander if they both have the ability ill look into it,

also maddawgs comment of that lots of units wandering could cause lag all depends really, if they somehow all wander at the exact same time it will most likely cause a spike but if they just go about it randomly it shouldnt be to bad as its just movement and doesnt involve triggers or any advanced game commands.

Tested it out i went over everything and i cant find why they wouldnt wander cause all mine did, i gave 20 units wander all had different specs and they all wandered, make sure its an ordinary ability though and not a default active cause a few had that and they didnt wander

This is probably the fix you need.

It's an easy thing to overlook, after all.
 
Level 4
Joined
Jan 2, 2008
Messages
103
This seems to be an epidemic problem, we need..WANDERBUSTERS!

We got to get this wander bug figured out.
I don't suppose view during the day/night has anything to do with it?
 
Level 12
Joined
Mar 16, 2006
Messages
992
since theres already a topic on the wander ability,

it seems that neutral hostile units who have wander, sometimes dont attack players like they should, anyone know why?

Its probably because wander is originally a critter ability and its innate AI tells it not to attack because it normally can't.
 
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