Warcraft 3 Classic HD

Warcraft 3 Classic HD isn't just another graphic mod. It's a faithful recreation of Warcraft 3 in higher definition, true to the original art direction and compatible with pre-Reforged versions of the game, as well as custom maps and assets.

Followers
79
Downloads
534
Views
7,693
Start date
Last updated
Rating
4.96 star(s)
Necrpolis

Necrpolis

  • Reaction score 4
  • Comments 0
Farm

Farm

  • Reaction score 2
  • Comments 1
Townhall

Townhall

  • Reaction score 2
  • Comments 1
Village Structures

Village Structures

  • Reaction score 4
  • Comments 0

News, Statistics and More

Recommended on Hive​

A few days ago, soon after publishing Human Tower, I opened Hive Workshop to be met with 20+ alerts. That was a practical example of the connection between moderator's thumbs-up and bundle's visibility. Kudos to @stan0033 and @Footman16 for reviewing and approving all Warcraft 3 Classic HD bundles, 8 assets in total. It isn't trivial to review such complex assets, some of them were pending for months, and I am delighted to finally see them open for broader audience. Stan, I will add ingame screenshots very soon, I promise!

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Next building​

Blacksmith is under construction now. This time, challenge is ensured by the abundance of complex intersections between various parts of the model. Luckily, I've already solved them.
First WIP is already out there for my subscribers on Boosty and Patreon - public access is scheduled for 1 August. I'm still new to these platforms, the idea of this feature is to reward paid membership without restricting the content.

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Some Data​

Here is what I managed to complete so far. It's less than I wish I'd have done but it's still an ok result for a single person side project.

24 models:
  • 5 Human buildings
  • 2 Undead buildings
  • 1 Undead tentacle thing
  • 10 Structures
58 handpainted textures:
  • 15 atlases
  • 37 ubersplats
  • 6 tilesets
Visit this page to browse downloadable content.

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Still Looking for Talents​

There's a lot of work to be done yet, even though the process is becoming more streamlined and efficient thanks to accumulating experience. If you're a skilled modeller, animator, VFX artist, character artist, texture artist or you're just good at converting stuff into Warcraft 3 - and you have the will to actually invest some of your time in the project, I will be delighted to have you in the team. I can't offer a proper wage, of course, but I'm willing to fund your endeavours from generous donations by @Villagerino and my good subscribers. It can also boost your portfolio - I'm dead serious, that's literaly the way I started my portfolio for game development after working on Armies of Azeroth mod.

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Yep, that’s definitely a gift-wrapped bicycle. I have a gut-feeling about it. :peasant-cheers:

Btw, @LongbowMan, due to my training period for my new work being mid-shift, I am still struggling to find a leeway to make the icons. Perhaps once I'm in my nesting period and my shift's changed, I'll be able to work on them.
 
Btw, @LongbowMan, due to my training period for my new work being mid-shift, I am still struggling to find a leeway to make the icons. Perhaps once I'm in my nesting period and my shift's changed, I'll be able to work on them.
No worries, icons aren't critical at all. In fact, remastering interface could be a whole separate project.
 
Here we go! That is an incredible amount of work and a lot of effort which is heading in the right direction - a fact often confirmed at first glance by Warcraft fans who commented on the models and evaluated their visual aspects. Thanks for your support, guys, and your commentaries 💛

We want this project not just only exist and but thrive and prosper, and this is where you can support Longbowman by joining forces:
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Why did I join the project? Because Longbowman is as a one-man army - a determined and highly capable individual, a professional with a keen sense of the original Warcraft aesthetic, and someone who is a pleasure to work with. I look at the result of his work as a dream project - one capable of making a massive impact on the game by revitalizing it, adding vibrancy, and giving it a fresh start, all while preserving the original feel, as it is now in the right hands. Down the line, modelers and skin creators will gain access to newer, high-poly assets, allowing us to work at the same level of quality as the original Warcraft - but in HD; and this is HUGE.

On our team you won't face excessive pressure or be asked to do the impossible; the very time you dedicate to the project is a valuable contribution. By joining the project, you also get the chance to write your name in a massive, significant chapter of this legendary game - right before the eyes of the entire community. Make a decision and contact one of us!
 
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