- Joined
- Feb 15, 2008
- Messages
- 2,174
I changed lengt of it still not longer :S
MH_Links Less than (8 + (9 x MH_Level))
= i changed that still not longer
here is trigger
AND WHY ISENTY SITE WORKING I CANT DO TRIGGER TAGS?
MH_Links Less than (8 + (9 x MH_Level))
= i changed that still not longer
here is trigger
AND WHY ISENTY SITE WORKING I CANT DO TRIGGER TAGS?
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MH Cast
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Meat Hook
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Actions
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Set MH_Level = (Level of Meat Hook for (Triggering unit))
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Set MH_Angle = (Angle from (Position of (Triggering unit)) to (Target point of ability being cast))
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Set MH_Unit[1] = (Triggering unit)
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Trigger - Turn on MH Extend <gen>
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MH Extend
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Events
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Time - Every 0.04 seconds of game time
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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MH_Links Less than (8 + (9 x MH_Level))
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Then - Actions
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Set MH_Links = (MH_Links + 1)
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Unit - Create 1 Chain Link for (Owner of MH_Unit[1]) at ((Position of MH_Unit[1]) offset by (Real((40 x MH_Links))) towards MH_Angle degrees) facing MH_Angle degrees
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Set MH_Link[MH_Links] = (Last created unit)
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Set Temp_Group = (Units within 115.00 of (Position of MH_Link[MH_Links]) matching (((Matching unit) is alive) Equal to True))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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MH_Links Greater than 3
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Then - Actions
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Set MH_Unit[2] = (Random unit from Temp_Group)
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Custom script: call DestroyGroup(udg_Temp_Group)
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Custom script: set udg_Temp_Group = null
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(MH_Unit[2] belongs to an ally of (Owner of MH_Unit[1])) Equal to False
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Then - Actions
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Unit - Cause MH_Unit[1] to damage MH_Unit[2], dealing (100.00 x (Real(MH_Level))) damage of attack type Spells and damage type Normal
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Else - Actions
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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MH_Unit[2] Not equal to No unit
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Then - Actions
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Trigger - Turn on MH Retract <gen>
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Trigger - Turn off (This trigger)
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Else - Actions
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Else - Actions
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Trigger - Turn on MH Retract <gen>
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Trigger - Turn off (This trigger)
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MH Retract
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Events
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Time - Every 0.04 seconds of game time
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Conditions
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Actions
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Unit - Move MH_Unit[2] instantly to (Position of MH_Link[MH_Links])
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Unit - Remove MH_Link[MH_Links] from the game
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Set MH_Links = (MH_Links - 1)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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MH_Links Equal to 0
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Then - Actions
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Custom script: set udg_MH_Unit[2] = null
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Custom script: set udg_MH_Unit[1] = null
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Trigger - Turn off (This trigger)
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Else - Actions
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