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Move Speed Spell

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Level 1
Joined
Nov 11, 2005
Messages
2
What I am using!

-I'm using Immolation as a dummy spell plus I wanted the constant mana drain so I thought it was the perfect spell.

Now what i need is...

-Trigger(s) that will add the move speed to him only while it is active and when it is deactivated the move speed goes back to what it was before the spell.
I need the ability to add a percentage to his speed and take away the same amount when it deactivates :/

*side note while active the spell adds a custom buff to the unit that cast the spell*

Plz and thank you for anyone who can help me with this :D
 
Level 3
Joined
Oct 21, 2004
Messages
72
Could you do an event that looks for immolation being cast, then using unit>set move speed to whatever you want. Or create a dummy unit to give that unita bloodlust buff or something.

I'd have to check, but I think there's an event that checks for when the effects of an ability end. You could use that in conjuction with immolation to just unit> set move speed back to normal, or do unit>remove buff.

Iunno, up to you.

Oh, and if you go the way of dummy unit and spell, give the spell a really really long cast time.
 
Level 1
Joined
Nov 11, 2005
Messages
2
Well I can't use the bloodlust thing because I already have plans for it for a future spell. :/

And I'll try the other :D thanks for the help
 
Level 3
Joined
Oct 21, 2004
Messages
72
You can make custom abilities you know?

And there are plently of abilities (I think) that do +attack speed.
 
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