Mario from Mario Party Superstars.
The left foot was glitched from the source, so I had to assign most of it to the knee bone, which works fine. I couldn't get all of the foot's vertices since the ones on the edge were clipping into the other foot, which was kind of a nightmare to grab them all. If you know of any magic button in Warcraft 3 modeling softwares to just make reassign all vertices on one bone (Or even just select them) to a different one, let me know. MDLvis highlights all vertices on a bone in the vertex editor, but doesn't select them.
This one was weirdly resistant with the left foot issue and resistant to optimization by comparison to Wario and Waluigi from the same game.
Figured it would be good for there to be a competent Mario model on this site to go with all the other Mario assets I did, since I can't upload models done by other people.
Original model taken from Super Mario Party by Nintendo.
Model ripped from source by MisterPrawn and Crispy Toast.
Conversion to Warcraft 3, animation tweaks by Warlord.