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Mannoroth Suggestion

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Hello Guys this is my 2nd Suggestion for the game Heroes of storm.
What your about to see is the creature name mannoroth who killed the mighty grom hellscream,we know also that mannoroth is a big creature for this gameplay but still Diablo fit the game right.they can use the old model for the warcraft cinematic i just found out. Check this out:
Magtheridon_bc.jpg

its a real nice model and they can still use it just remodel and get a highlights from it.

Lore:Mannoroth was a pit lord whose ruthlessness and vile cunning made him into one of the favoured lieutenants of his masters, Archimonde and Kil'jaeden, the champions of the Burning Legion. Known as “the Destructor” and "the Flayer", Mannoroth was the barbaric leader of the pit lords when the dark titan Sargeras subjugated them and bent them to his will. When Archimonde was placed in command of the pit lords, he recognized Mannoroth’s value as a brutal, bloodthirsty fighter and made the pit lord his second-in-command. Mannoroth helped lead the Burning Legion in assaults on countless worlds, and led the first invasion of Azeroth.

Heroic Trait: - Mannoroth has this large double-headed sword now with his weapon he has now a passive skill to cleave whenever he attack.

Abilities:

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[Q]Shockwave - Summon an earth shockwave damaging in its path .
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[W]Ground Slam - Mannorth slam to the ground with his weapon damaging the enemy ,Additional is when the enemy is hit on a straight path by its slam that creature will get stun and for the side will be knockback on a short distance.Ex:
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[E]Vanguard Defense - Mannoroth Cross Raise up his weapon(or his two wings) and block all incomming attack or spell to him in 3 seconds(by:30% or 50% block damage).Only those who`s on the back of mannoroth wont get damage either.(Mannoroth can move when active this spell but reduce speed movement)
Ex:
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Heroic Abilities:

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[R1]Power Charge-Mannoroth speed will gain (n/a) movementspeed and when this spell is cast his Other abilities will Gain Damage(Only one spell can have the damage).(So its a charge skill that combo with your spell like. Charge + Shockwave or Charge + Ground slam) Example Video for this spell :
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[R2]Ground pit - Mannoroth Open a groundquake toward its path then slowing the unit if the unit didn`t get out on 3 or 5 seconds they will get AOE damage and stun for 2 seconds.(Create a rift of Earthquake if they will not get out they will be lock for 2 seconds to the ground)

Enjoy :thumbs_up:
 

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Last edited:

Deleted member 219079

D

Deleted member 219079

They knock you back, better watch out!
 
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