- Joined
- Nov 17, 2020
- Messages
- 188
call InitAssaultGroup()
call CampaignAttackerEx( 1,1,1, 'Udre' )
call CampaignAttackerEx( 7,7,7, 'u001' )
call CampaignAttackerEx( 2,2,2, BANSHEE )
call CampaignAttackerEx( 2,2,2, 'unec' )
call SuicideOnPlayerEx(M4,M4,M4,User)
Using this, when 4 minutes passes the group will attack, no matter if its completed or there's only 1 troop, there's a simple way to WAIT until the troops are ready and THEN send the attack?
call CampaignAttackerEx( 1,1,1, 'Udre' )
call CampaignAttackerEx( 7,7,7, 'u001' )
call CampaignAttackerEx( 2,2,2, BANSHEE )
call CampaignAttackerEx( 2,2,2, 'unec' )
call SuicideOnPlayerEx(M4,M4,M4,User)
Using this, when 4 minutes passes the group will attack, no matter if its completed or there's only 1 troop, there's a simple way to WAIT until the troops are ready and THEN send the attack?