- Joined
- Mar 23, 2008
- Messages
- 1,813
I am creating a spell that triggers when my unit (that has a specific buff) gets damage by magic. When that happens he should damage the source with 10 % of the damage he has taken and create some fancy special effect on the source also. Its not hard to make this when being targeted by a target spell. But i cant figure it out how to make the trigger detect when being damaged by non-target spell and damage the source. How can i make that?