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LoneWitch.blp

I always had the idea to draw/create a blind woman mage, something like a pilgrim with an inner sight. So here is a reskin of the Jaina model.

The default Jaina texture resolution is 256x256 but i've decided to work on a double-sized canvas, so 512x512, to make the skin as HD as possible. I don't think 182 kylobites are too much anyway.

You can find the related Icon here: https://www.hiveworkshop.com/forums/icons-541/btnlonewitch-240515/

Update: bandage is more visible, team color areas are slightly increased, more contrast, better shadows on the cape.


http://postimage.org/index.php?lang=italian


http://postimage.org/index.php?lang=italian

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My skins are a public resource but, please, credit me if you use them in your custom maps/campaigns/models/projects of all sort. Thank you.






Keywords:
jaina, mage, wizard, sorceress, enchantress, human, hero, pyromancer, witch, pilgrim
Contents

LoneWitch.blp (Texture)

Reviews
20:21, 5th Sep 2013 Kwaliti: Those bandages get a bit lost in-game. A tad more contrast would work good and stronger lines. EDIT: Changes made, resource approved.
20:21, 5th Sep 2013
Kwaliti:

Those bandages get a bit lost in-game. A tad more contrast would work good and stronger lines.

EDIT: Changes made, resource approved.
 
Of all your skins, this is my favourite. Don't get me wrong, they're all amazing, but there's something about this one in particular.
I have one minor thing that I feel needs change, though. I'd say the TC is a little too subtle; mainly on the cape. It looks a little strange with a single patch of TC, and I don't think it'd hurt to have a few more. With that said, this, as well as your other ones, is a really great skin. Awesome job!
 
I try to keep team color very minimal. In this case a single patch can be like a random piece of cloth she used to stitch her cape. Plus, if i put team color on other zone of the cape it will affect the hood too, since it uses a portion of the cape skins, and i don't want an harlequin but i want to give this "leatherly" look.
Thank you for the consideration by the way!
 
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