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I ported these models from World of Warcraft as a request from @Faqka. It features Lady Inerva Darkvein, the sixth encounter of Castle Nathria Raid from Shadowlands.
We don't have any Venthyr models so I've also made a Ranged (Caster) version of her.
There are 2 models:
Lady Inerva Darkvein (who uses daggers + melee animations)
Venthyr Apothecary (who uses a staff +caster animations)
Lore: "Anima fuels the Shadowlands, and Lady Inerva Darkvein seeks to unlock its mysteries. Under Denathrius's tutelage, she has learned insidious secrets to turn against his enemies. She will strip anima from Nathria's invaders and use it to shape a dark new future."
Optimized the models and their textures
Renamed their animations correctly & removed what was unnecessary
Adjusted portrait camera, fixed attachment points and particle settings
Attached Daggers and Staff for both models
Update 10.04.2024:
I replaced the staff model for the Venthyr Apothecary, as I didn't like the previous one
If you plan to use both models in your map: LadyInervaDarkvein_Body.blp, LadyInervaDarkvein_Blood.blp and LadyInervaDarkvein_Sfx.blp textures are used by both models so you only need to import them once!
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