- Joined
- Jan 23, 2025
- Messages
- 40
Hello again. Let me explain the situation. Two teams of four players each.
When the first hero dies, the FirstKill trigger activates and deactivates immediately.
I need help with the following:
- After FirstKill, when one player kills another, there should be no sound. DONE.
- When the same player kills another player (two in total), the Double Kill audio should play.
- When the same player kills another player (three in total), the TripleKill audio should play.
- When the same player kills all four players (four in total), the Ultrakill audio should play.
The time interval between the first and second kills should be, for example, 10 seconds. Between the second and third kills, another 10 seconds, and between the third and fourth kills, another 10 seconds.
From the first hero to the last, a total of 30 seconds elapse. Thk guys! (I'm quite a noob, if it's too complicated for me I'll need a testmap)
When the first hero dies, the FirstKill trigger activates and deactivates immediately.
I need help with the following:
- After FirstKill, when one player kills another, there should be no sound. DONE.
- When the same player kills another player (two in total), the Double Kill audio should play.
- When the same player kills another player (three in total), the TripleKill audio should play.
- When the same player kills all four players (four in total), the Ultrakill audio should play.
The time interval between the first and second kills should be, for example, 10 seconds. Between the second and third kills, another 10 seconds, and between the third and fourth kills, another 10 seconds.
From the first hero to the last, a total of 30 seconds elapse. Thk guys! (I'm quite a noob, if it's too complicated for me I'll need a testmap)



















I'm sorry. In my time zone it was midnight and I was sleepy 