Gameplay:
Heroes can invocate units with items which will help them fight their enemies.
There are enough items to be gained by killing creeps, random drop at the center of the map or trade.
But when depending on your invocations you should keep in mind that your help only stays for a short period of time
and then disappears whether you're still fighting or not.
It is up to you to time your invocations so that you won't run out of units at any time.
Invocations:
- By now 44 different items are to use
- They differ in number, size, type, range and attack
- Each invocation has unique abilities (passive, active, aura, damage, support etc)
- All items are always random (drop, trade)
- There is a limit of total invocations at the same time
- Your current level increases when summoning and decreases when pausing
- If you exceed your limit your item will be taken and dropped randomly
Features:
- 14 new heroes are implemented
- Each player has one tower where he can upgrade strength, range, health and armor of all of his invocations and another for items
- There are two shops where you can exchange one item with another
- The teleporter in the center allows you to retreat to your own base
- The AI is working without any further changes, difficulty can be changed ingame
- Change of weather has strong effects on your units
- And many more features hidden ...to be revealed
Keywords:
altered, melee, hero, summon