Hello, after a long time i released another version of this map, last version was released 1 year ago.
Official Website: www.hunters-vs-farmers.pt.vu
There was some maps using my map concept (i played all of them, they look good too ), one of them was MY map (hacked) with modified terrain and a lot of new units ( no balance ), thing that i hate is map stealers :evil:
Talking about my map, here's it's features, along with some screenshots:
Game Concept:
- There are 2 teams: Hunters and Farmers.
- Hunters are much stronger than Farmers.
Win Conditions:
- Farmers: Kill all Hunters before the timer ends.
- Hunters: Survive untill the timer ends.
- Timer has 45 minutes.
Farmers:
- Farmers must buy an empire of Sheep / Pig farms and create a big enough army able to kill Hunters.
- Protect your base with Walls and defensive Towers and make sure that your farmer don't get killed or you loose all your units.
Hunters:
- Each Hunter has 3 abilities: The Eye ( immovable ward used to scout ), Slam ( slams the ground slowing movement and attack rate of enemy units ) and Sentinel ( summons an Owl to a tree providing vision of surround area )
- Hunters can use Shaman vendor ( sells various items like Heal Spray, Mana Potion and Regeneration Wand ) and Hunter's Shop ( hirable special units, each one of them has a specific function like destroying trees, scouting, slowing enemies or siege attack )
Farmer's Buildings:
- Sheep Farm ( provides one Sheep every 60 seconds; each sheep gives 2 gold on each 30 seconds )
- Pig Farm ( provides one Pig every 60 seconds; each pig gives 4 gold on each 30 seconds )
- Stone Wall ( basic wall )
- Reinforced Wall ( advanced wall )
- Archer Tower
- Cannon Tower
- Wizard Tower ( slows your enemies )
- Sentinel Tower ( detects invisible units )
- Tavern ( sells various items and units )
- Storage Farm ( increases food cap by 50, max is 200 )
Hunter's Buildings:
- Poison Tower ( low damage, slow poison )
- Shadow's Nest ( provides shadow scouts )
- Kaboom Hut ( provides Bombermans and Explosive Traps )
- Cheese Factory ( one chees on each 4 seconds )
Improvements since last version:
- Limited total number of sheeps / pigs ( after 30 min of game lag was soooo high. )
- I think the game is balanced now. ( only did 5 tests, looks fine now )
- Implemented a way to get wood ( cheese now ) faster: cheese factory.
- Special Effects. ( gore, glow units, explosions, etc )
- Sell building button.
- Farmer's Items.
- Walls stronger.
- Redone most of triggers to improve game speed.
- Graphical / Sound changes. ( minor changes like icons, icon positions, sounds, etc )
- etc
Screenshots
Eagle Eye view:
Comment this map, post bugs, suggestions and the most important thing: balance, if the map seems unbalanced to you please post here the reason why it is unbalanced, i tried to make the two teams fair but it's too hard to keep everything balanced
Edit: New version is coming, no ETA but it will have a lot of inovations, new items, buildings, etc.
Old version topic: http://www.wc3campaigns.com/showthread.php?t=28116
DOWNLOAD: http://www.wc3sear.ch/?p=Maps&ID=2272
Official Website: www.hunters-vs-farmers.pt.vu
There was some maps using my map concept (i played all of them, they look good too ), one of them was MY map (hacked) with modified terrain and a lot of new units ( no balance ), thing that i hate is map stealers :evil:
Talking about my map, here's it's features, along with some screenshots:
Game Concept:
- There are 2 teams: Hunters and Farmers.
- Hunters are much stronger than Farmers.
Win Conditions:
- Farmers: Kill all Hunters before the timer ends.
- Hunters: Survive untill the timer ends.
- Timer has 45 minutes.
Farmers:
- Farmers must buy an empire of Sheep / Pig farms and create a big enough army able to kill Hunters.
- Protect your base with Walls and defensive Towers and make sure that your farmer don't get killed or you loose all your units.
Hunters:
- Each Hunter has 3 abilities: The Eye ( immovable ward used to scout ), Slam ( slams the ground slowing movement and attack rate of enemy units ) and Sentinel ( summons an Owl to a tree providing vision of surround area )
- Hunters can use Shaman vendor ( sells various items like Heal Spray, Mana Potion and Regeneration Wand ) and Hunter's Shop ( hirable special units, each one of them has a specific function like destroying trees, scouting, slowing enemies or siege attack )
Farmer's Buildings:
- Sheep Farm ( provides one Sheep every 60 seconds; each sheep gives 2 gold on each 30 seconds )
- Pig Farm ( provides one Pig every 60 seconds; each pig gives 4 gold on each 30 seconds )
- Stone Wall ( basic wall )
- Reinforced Wall ( advanced wall )
- Archer Tower
- Cannon Tower
- Wizard Tower ( slows your enemies )
- Sentinel Tower ( detects invisible units )
- Tavern ( sells various items and units )
- Storage Farm ( increases food cap by 50, max is 200 )
Hunter's Buildings:
- Poison Tower ( low damage, slow poison )
- Shadow's Nest ( provides shadow scouts )
- Kaboom Hut ( provides Bombermans and Explosive Traps )
- Cheese Factory ( one chees on each 4 seconds )
Improvements since last version:
- Limited total number of sheeps / pigs ( after 30 min of game lag was soooo high. )
- I think the game is balanced now. ( only did 5 tests, looks fine now )
- Implemented a way to get wood ( cheese now ) faster: cheese factory.
- Special Effects. ( gore, glow units, explosions, etc )
- Sell building button.
- Farmer's Items.
- Walls stronger.
- Redone most of triggers to improve game speed.
- Graphical / Sound changes. ( minor changes like icons, icon positions, sounds, etc )
- etc
Screenshots
Eagle Eye view:
Comment this map, post bugs, suggestions and the most important thing: balance, if the map seems unbalanced to you please post here the reason why it is unbalanced, i tried to make the two teams fair but it's too hard to keep everything balanced
Edit: New version is coming, no ETA but it will have a lot of inovations, new items, buildings, etc.
Old version topic: http://www.wc3campaigns.com/showthread.php?t=28116
DOWNLOAD: http://www.wc3sear.ch/?p=Maps&ID=2272