- Joined
- Dec 12, 2009
- Messages
- 1,027
In my map, I need a melee-style AI to target an invulnerable structure to capture it. I already have a spell set-up and installed to do that (based on Charm). I also know that the ability works (I can use it).
My problem is that the AI won't use the spell on the only thing it can target. I would prefer to not use a trigger that forces casting if the unit gets within range of the target - I can if I must. I've run a dozen or so tests and the AI won't co-operate...
I'm hoping another user here knows if I can edit gameplay constants or ability settings such that the AI recognizes it can use the spell.
Thanks,
//\\oo//\\
My problem is that the AI won't use the spell on the only thing it can target. I would prefer to not use a trigger that forces casting if the unit gets within range of the target - I can if I must. I've run a dozen or so tests and the AI won't co-operate...
I'm hoping another user here knows if I can edit gameplay constants or ability settings such that the AI recognizes it can use the spell.
Thanks,
//\\oo//\\