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its an special effect trigger it should look like this...
Special Effect - create a special effect attached to the [hand,right] of unit using flames....
and just make 3 of them and if you want to remove them you can just make varirable array for special effects and just set them as you go so u can remove later...
an alternate method w/o variables would be to use item abilities: remove any effect the base ability gives, n just change the art-target and target attachment points to w/e desired. add/remove ability to any unit anytime you want! clean and simple.
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