- Joined
- Sep 3, 2007
- Messages
- 27
how can i make a trigger that checks if a player has a required building then to run the trigger for the income = to living units x ?
Something Like if player has tax collector's office start trigger income if building dies turn of trigger income for matching player something like this but i don't know exactly how
Something Like if player has tax collector's office start trigger income if building dies turn of trigger income for matching player something like this but i don't know exactly how