- Joined
- Jan 9, 2004
- Messages
- 1,037
Here's this week's hosted projects news. Next news will be on August 17th. Get your project's news in before then!
<hr><u><font size="+1" color="orange">Race Champion Wars:</font></u>
Race Champion Wars 10.0I Released
Finally after a while this newest and best version ever is released. It has more than balances and improvements... read on
New players may find this game quite good and players who have played it maybe be abit more impressed.
Still, RCW isn't perfect so try not to give me such a hard time saying this needs doing and this needs doing etc
This excellent version features:
RACE UPDATES
- More race add-ons
Made upgrades more stable and other balanced benefits
- Greatly MODIFIED Tech-trees for all races
- Many cost balances for units, custom items...
- Redesigned many upgrades and abilities to improve stability
- Existing Ability and spell balancing
- Reduced lag from Naga building
- STRONGER Blood Elf
- WEAKER Naga
- Balanced Fel Orcs
OVERALL: All races should be definitely equally fair now.
GENERAL MAP UPDATES
- Fixed 2 bugs
Fixed a Catapult turtle bug - a security hole which crashes wc3 of players who click on the bugged unit. Fixed a poisonous arrows bug which caused it not to autocast.
- REMOVED Temple anti-air killing
- REMOVED Doors
- REDUCED lag in temple by up to 50%
- Removed MANY unncessary features for all races
- Updated, improved and tested new AI for all races
- MORE space for all players to build in
- FIXED TONS of incorrect icon positions
- UPDATED LOTS of tooltips for many objects throughout the game
- Fixed a few broken disabled links
- Corrected many grammar and spelling errors
Its more professional now, of course.
If you were wondering why the Goblins race are still not implemented, it is because alot of people in the comments of RCW were requesting for many updates. Because alot of people said it suck because it needed balances, I greatly not only balanced the map but also fufilling what they requested to improved it. Darkness's review was a great help. THE GOBLINS RACE WILL BE ADDED AS SOON AS EVERYBODY IS HAPPY WITH THE BALANCES (You'd know this if you've been reading the LATEST NEWS in the map forum of course)
Just a note: Very soon, the map design will be replaced with a better one. The current map design is unique, but I'm taking RCW TO A NEXT LEVEL: I'm going to allow players to play these new races in DIFFERENT map designs .
I hope everyone enjoys this new version! It took me quite a while to do everything by myself.
Map Link: http://www.wc3sear.ch/?p=Maps&ID=708
Forum Link: http://www.wc3sear.ch/viewforum.php?f=19
<hr><u><font size="+1" color="orange">Race Champion Wars:</font></u>
Race Champion Wars 10.0I Released
Finally after a while this newest and best version ever is released. It has more than balances and improvements... read on
New players may find this game quite good and players who have played it maybe be abit more impressed.
Still, RCW isn't perfect so try not to give me such a hard time saying this needs doing and this needs doing etc
This excellent version features:
RACE UPDATES
- More race add-ons
Made upgrades more stable and other balanced benefits
- Greatly MODIFIED Tech-trees for all races
- Many cost balances for units, custom items...
- Redesigned many upgrades and abilities to improve stability
- Existing Ability and spell balancing
- Reduced lag from Naga building
- STRONGER Blood Elf
- WEAKER Naga
- Balanced Fel Orcs
OVERALL: All races should be definitely equally fair now.
GENERAL MAP UPDATES
- Fixed 2 bugs
Fixed a Catapult turtle bug - a security hole which crashes wc3 of players who click on the bugged unit. Fixed a poisonous arrows bug which caused it not to autocast.
- REMOVED Temple anti-air killing
- REMOVED Doors
- REDUCED lag in temple by up to 50%
- Removed MANY unncessary features for all races
- Updated, improved and tested new AI for all races
- MORE space for all players to build in
- FIXED TONS of incorrect icon positions
- UPDATED LOTS of tooltips for many objects throughout the game
- Fixed a few broken disabled links
- Corrected many grammar and spelling errors
Its more professional now, of course.
If you were wondering why the Goblins race are still not implemented, it is because alot of people in the comments of RCW were requesting for many updates. Because alot of people said it suck because it needed balances, I greatly not only balanced the map but also fufilling what they requested to improved it. Darkness's review was a great help. THE GOBLINS RACE WILL BE ADDED AS SOON AS EVERYBODY IS HAPPY WITH THE BALANCES (You'd know this if you've been reading the LATEST NEWS in the map forum of course)
Just a note: Very soon, the map design will be replaced with a better one. The current map design is unique, but I'm taking RCW TO A NEXT LEVEL: I'm going to allow players to play these new races in DIFFERENT map designs .
I hope everyone enjoys this new version! It took me quite a while to do everything by myself.
Map Link: http://www.wc3sear.ch/?p=Maps&ID=708
Forum Link: http://www.wc3sear.ch/viewforum.php?f=19