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[JASS] Help with leak

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I ran through a quick scan of my map to check for leaks.. in one of the simplest triggers, the program Leak Check found this:

  • CreateSliders
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Player Group - Pick every player in (All players) and do (Actions)
        • Loop - Actions
          • Set TempLoc = (Random point in EnterRest <gen>)
          • Unit - Create 1 Slider for (Picked player) at TempLoc facing (Random angle) degrees
      • Custom script: call RemoveLocation(udg_TempLoc)
is this a leak or the program got it wrong?

EDIT:
Sorry for wrong forum, i was slightly in the clouds and thanks Preskooldude.
 
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Lej

Lej

Level 3
Joined
Jun 5, 2004
Messages
36
Ah yes, don't destroy (All Players). Didn't think that one through >_<
 
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