- Joined
- Aug 2, 2004
- Messages
- 26
I am making a map that i geuss you could call like pokemon. But I plan for it to be much better than anything pokemon out there. Anyway, i have been triggering for a long time, but I mostly use simple triggers, cuz all that "from integer A do 1-10" stuff because it confuses me . Anyway, there are 6 areas on the map, desert, ice, fire, mountain, water, and forest. How do i make a trigger spawn a random unit from a selection of units? I can't do the "random creep" function because then it would be spawning fire monsters in the ice area and so on and so forth. How do I do this?