- Joined
- Jun 1, 2007
- Messages
- 4
Okay...i need help with a few things.
The first and most important, is unit drop triggers.
I need to make a unit have an item drop on chance.
Like if u ever played any rpg, units that arent heros can drop items.
Heres wut i think would work but not sure:
Events-
Actions-
Second of all, this isnt a trigger but i kinda need it.
When im making a custom unit based on a peasent, i change its unit classification to neutral and it wont attack back. It just runs away...
Third of all, when i edited the storm bolt spell and changed the effects, stats, icon, mana cost, duration, and cooldown, the only things that changed were the stats, icon, mana cost, and cooldown... so im not sure why but not every thing changes when i change it and save...
so plz help...
ty!
go spell breakers!
The first and most important, is unit drop triggers.
I need to make a unit have an item drop on chance.
Like if u ever played any rpg, units that arent heros can drop items.
Heres wut i think would work but not sure:
Events-
Unit- *unit* dies
Conditions-(Random interger number between 1 and 10) Equal to 1
(for 10% chance drop)Actions-
Item- Create 1 *item* at (Position of (triggering unit))
Second of all, this isnt a trigger but i kinda need it.
When im making a custom unit based on a peasent, i change its unit classification to neutral and it wont attack back. It just runs away...
Third of all, when i edited the storm bolt spell and changed the effects, stats, icon, mana cost, duration, and cooldown, the only things that changed were the stats, icon, mana cost, and cooldown... so im not sure why but not every thing changes when i change it and save...
so plz help...
ty!
go spell breakers!