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Fixing leaks

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That's the same as the "actual JASS code", to put it into your GUI trigger you simply find the "custom script" action (it's like one of the first in the list) and put the desired text in.
 
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i.e.
*for removing a point-variable would be:
  • Set temppoint = (Center of (playable map area))
  • Spezialeffekt - Create a special effect at temppoint using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
  • Custom script: call RemoveLocation(udg_temppoint)
*for removing a unit group it would EITHER be
  • Custom script: set bj_wantDestroyGroup = true
  • Pick every unit in (playable map area) and do: Unit - Kill (Picked Unit)
OR
  • Set tempgroup = Units in (playable map area)
  • Pick every unit in tempgroup and do: Unit - Kill (Picked Unit)
  • Custom script: call DestroyGroup(udg_tempgroup)
*for removing a Player Group, it would be
  • Set tempforce = All Players in (playable map area)
  • Player Group - Pick every Player in tempforce and do: Player - Add 1 to (Picked Player) current gold
  • Custom script: call DestroyForce(udg_tempforce)
*and for removing a region (rectangular) it would be:
  • Set temprect = Current camera bounds
  • do something with the rect
  • Custom script: call RemoveRect(udg_temprect)
as far as i know..
 
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