Ok i've played the map.
Im just gonna mark up some points and plz dont take it offensive (like certain others do):
*To much doodad effects (fire, lightning, smoke smudge)
*Terrain is *yawn* boring
*Needs alot better layout, the other base is straight ahead and theres only 1 road.
*Invul. potions is imba, for example the flag carrier can just use this potion and run into his own base and win.
*Random item spawns = totally silly random game (a game should be based on skills or knowledge)
*Paladin voice on that fire elemental thingy (lol)
*Some advantage inside your own base would be nice (like a speed up aura or sth)
*Some effects, for example when you score there should be an effect on the pad
*Tooltips of firelord is messed up.
*Erm... this is not a bug, but its odd: the door opens and closes all the time.
*Dagger of escape = imbaness as you can just blink into flag pad. Make the unit drop flag on blink.
*The hero selection is kind of odd, i suggest you try something like wisp selection, tavern selection, click selection or arrow key selection.
*No custom triggered spells (they can improve the gameplay alot)
*You cant pick the crypt lord
Wow, certainly used alot of time on this... xD