• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Drust Real Monster Pack

This bundle is marked as lacking. It fails to meet the standard requirements and may only have minor use.
Ripped on request. Ported from WoW. Does not have decay animations.

There are two versions of each color, one with a "blight" and the others without. The only ones you see in WoW are the ones with the blight on their head. I thought it looked ugly after it was ported so I removed the blight and it turned out they have textured heads underneath.

The Drust are a population of seafaring and death magic wielding vrykul. Their capital is the realm of Thros after being pushed out of Kul'Tiras by human settlers. Their factions include a druidic clan and a coven.

Credits to Blizzard

100 characters
Previews
Contents

Drust Real Monster Black (Model)

Drust Real Monster Blue (Model)

Drust Real Monster Fx Black (Model)

Drust Real Monster Fx Blue (Model)

Drust Real Monster Fx Red (Model)

Drust Real Monster Fx White (Model)

Drust Real Monster Red (Model)

Drust Real Monster White (Model)

Reviews
Navy
Hello! I've downloaded the model, did some testing and I will offer my review: Attachment points need to be set correctly (It's just the default ones from convertion) Camera Portrait needs to be set right (all the bugged ones need to be deleted)...
Level 1
Joined
Sep 15, 2021
Messages
3
Ive loved this model ever since it was released on WoW, quick Q, are you planning on adding team color to the models?
 

Navy

Ported Models Reviewer
Level 44
Joined
Sep 19, 2010
Messages
1,005
Hello! I've downloaded the model, did some testing and I will offer my review:
  • Attachment points need to be set correctly (It's just the default ones from convertion)
  • Camera Portrait needs to be set right (all the bugged ones need to be deleted)
  • Duplicated geosets need to be deleted after convertion (they just bloat the file size - have no use)
  • Texture quality too low (can be exported as .png and converted to .blp - saved at 90-95% quality)
  • .Mdx file lacks proper optimization

I will set this to Approved (Lacking).
 
Top