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Devour ability

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Jun 9, 2008
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Shortlegs

Hi

question:

what would you do to make an ability where one unit could 'devour/load' ennemy units without 'digesting' them? The goal is to have an ability that allows you to 'arrest' units without killing them.

The basic 'devour' ability is okay as far as you go with only 1 unit, but as soon as one is 'devoured' you can't use the ability on other units anymore.

You think this can be done without triggers?
 
I don't think it's possible without triggers... But triggering it is quite simple. You hide the targeted unit or move it to the prison.
 
You can use the cargo hold ability
thanks sonofjay, but that doesn't work. Even if I change the possible targets to "Enemy" instead of "Friend", they will tell me "Can't target enemy unit" (and "Can't target friendly unit" either). So I fear that might be hardwired.

I guess Spartipilo is right. It would be nice to use a minimum of triggers, but perhaps it can't be helped.

Thanks you two.
 
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