• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • 💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this theme discussion thread for the Texturing Contest #34!
  • 🏆 Hive's 7th HD Modeling Contest: Icecrown Creature is now open! The frozen wastes of Icecrown are home to some of Azeroth’s most terrifying and resilient creatures. For this contest, your challenge is to design and model a HD 3D monster that embodies the cold, undead, and sinister essence of Icecrown! 📅 Submissions close on April 13, 2025. Don't miss this opportunity to let your creativity shine! Enter now and show us your frozen masterpiece! 🔗 Click here to enter!

Desparate Request - Item Replacement Trigger

Status
Not open for further replies.
Level 2
Joined
Aug 10, 2004
Messages
11
I need a trigger made that allows for two or more items to be replaced by another, similar to the item system in dota allstars.

for example: to take 1. a sword item and 2. a fire orb item, and replace them with a fire sword item. savy? hope someone out there can help me. i'll give anyone who does so top credit and even an unlocked copy of my new AOS style map once its finished. its an awesome combination of DotA, DotA: Allstars, The Great Strategy, Rival Nations and some of my own creative additions. its gonna be the greatest fuckin AOS ever made! if only i could figure this out!
 
Level 3
Joined
Aug 9, 2004
Messages
35
o_O

i done something like this but it wasnt with just one trigger, i would have a unit walk to a location, and when he reached that region his first item slot would drop its item into a seperate region and the second slot would do the same, if region 1 had a axe on it and the second region had a ruby in it, then those 2 items would be wiped out and the combined product would be placed in a 3rd region o_O

Thats in my arena map, it works pretty well, hope that helps
 
Status
Not open for further replies.
Top